Need for Speed: Underground 2 is a cross-platform racing video game and the eighth installment in the Need for Speed series, the direct sequel to Need for Speed: Underground. It was developed and published by Electronic Arts in 2004, for Microsoft Windows, Game Boy Advance, GameCube, PlayStation 2, Xbox, PlayStation Portable, Nintendo DS and mobile phones.
- Circuit race is a standard race that involves up to four cars driving around a track that loops back to the start line of itself. A circuit race has typically a minimum of 2 laps to a maximum of 5 laps.
- Sprint race is a point-to-point race involving a maximum of four vehicles.
- Drifting is one of the technical aspects of Underground 2. On the “parkade” tracks, the player drifts with up to 3 other competitors at the same time on the parkade tracks. Points are awarded when the player successfully slides the car and finishes each drift without hitting any walls or traffic. No nitrous oxide is allowed. There are also downhill drift events where the player drifts the car while progressing down the course from top to bottom. In the downhill drifts, there are no other racers, but there is normal city traffic. Players increase their points by sliding past city cars.
- Drag racing is another technical aspect of the game; a straight-line race that forces players to use manual transmission. Like Underground, steering in this mode is simplified to simply allow for lane changes, while the game handles the steering along the lanes. The Nitrous Oxide meter is enlarged and displayed on the left side of the screen. The players’ positions will get forfeited if they collide into traffic or barriers, or overheat their engine due to prolonged redlining.
Apart from these, four new race variations have also been provided in Underground 2:
- Street X mode is similar to circuit races, except that they take place in closed and tight tracks. A maximum of 4 racers participate in this event. Like drift mode, this mode disables the use of nitrous oxide.
- Underground Racing League (URL) is a set of tournaments which takes place in a specific set of closed tracks outside city streets – either actual racing circuits or airport runways. URL tournaments typically consist of one to three races, with up to six cars (both in career mode and online). In tournaments with two or more races, a points system is used. At the end of each race, drivers receive a specific number of points according to their standing in a race. The total score at the end of these races determines the winner of the tournament.
- Special events – these are similar to sprints, with the goal to reach a target point on the map, which is a “photographer”, and the player needs to reach the target within a specific time limit. Achieving this will reward the player with a magazine cover.
- Outruns – while in free roam, the player can challenge specific opponent cars (an outrun opponent car will have bright tail lights, similar to the player’s cars when they use nitrous oxide) in an “outrun”, where the goal is to start an outrun and then distance their car from the opponent’s car by 300 meters (1,000 feet). The player can choose when to initiate an outrun, and can take any path and/or use tactics to achieve this goal, provided they are in the lead. Each stage, including stage 1, has a limited number of outruns a player can win.
- Central Processing Unit (CPU): Pentium III or Athlon.
- CPU Speed Required: 933 MHz
- RAM: 256 MB.
- Operating System (OS): Windows 98/98SE/ME/2000/XP older version are not supported.
- DirectX Version: 9.0b.
- Free Disk Space: 2 GB.
- CPU: Pentium 4 or Athlon XP.
- CPU Speed: 2 GHz.
- RAM: 512 MB.
- OS: Windows XP.
- DirectX Version: 9.0b.
- Free Disk Space: 3 GB.